HopsLib
My work-in-progress c++ homebrew console game programming library.
Code: Bitbucket
Currently targets the following platforms:
Potential future platforms:
Current Features:
-
Static Meshes
-
Animated Meshes
- Assimp (in progress), IQM, MD2
-
Textures
-
Music/Sound Effects
- PC: SDL mixer (WAV, MP3, OGG, etc.), PS3/PSP: WAV files, Wii: OGG files
-
Lighting (in progress)
- Single directional & positional light
-
3D Math library
- Vec2, Vec3, Vec4, Mat4, Quat, Transform
-
2D Fonts
-
2D Sprites
Planned TODO features:
- Static body physics
- Skyboxes
- Custom Shaders (PC/PS3)
- Materials
- Scene graph/BSP/Octrees
- Full blinn-phong shading, multiple lights
Logs:
<-- Back to Home