Sound Signal Signal Period Sin and Cos

Sound Pressure Level (SPL)

Audible Frequency Band

Sound Wave Propogation and Fall off Propogation

Interference/Superposition/Comb Filtering

Dry, Wet, and Reverberations

The Doppler Effect

Perception of Position

Continuous and Discrete Time Signals

Linear Time-Invariant Systems (LTI)

Unit Impulse

Convolution/Impulse Response

Fourier Transform and Complex Notation

Microphone Polar Patterns (input/sensitivity Regions)

Low Frequency Effects (LFE)

Amplification/Gain and Volume control

Pulse Code Modulation (PCM) sound signal

Rendering audio in 3d

Representation in the world

Pan and Constant Power Law

Sound Propogation Modeling

Obstruction/Occlusion/Exclusion

Sound Portals

Audio Engine Architecture and Pipeline

Audio Engine Architecture

Aux Send

Reverb Tank

Pre/Post send filters

Master mixer and output bus

Digital Busses and Latency

Sound Cues and Groups

Ducking

Instance limiting

Game Audio Features

Character Dialog System

Context/Regional sensitive dialog

Music Stinger