Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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GLSLParameter.h
Go to the documentation of this file.
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#ifndef ULT_GLSL_PARAMETER_H_INCLUDED
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#define ULT_GLSL_PARAMETER_H_INCLUDED
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#include <GL/glew.h>
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namespace
Ult
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{
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struct
GLSLParameter
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{
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GLuint
mParameter
;
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};
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struct
GLSLParameter
{
…
};
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}
// namespace Ult
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#endif
// ULT_GLSL_PARAMETER_H_INCLUDED
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Ult
Definition
Archive.h:13
Ult::GLSLParameter
Definition
GLSLParameter.h:10
Ult::GLSLParameter::mParameter
GLuint mParameter
Definition
GLSLParameter.h:11
include
Ult
Shader
GLSLParameter.h
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