Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Namespaces | |
namespace | Ult |
Functions | |
void | Ult::InitInput () |
void | Ult::UpdateInput () |
void | Ult::DeinitInput () |
bool | Ult::IsButtonDown (const INPUT_BUTTON btn) |
bool | Ult::IsButtonUp (const INPUT_BUTTON btn, const bool wasDown) |
void | Ult::GetMousePosition (int *mx, int *my) |
bool | Ult::GetWindowResize (int *width, int *height) |