Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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MatrixFormat.h
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1#ifndef ULT_RENDERER_MATRIX_FORMAT_H_INCLUDED
2#define ULT_RENDERER_MATRIX_FORMAT_H_INCLUDED
3
4namespace Ult
5{
6
15
16} // namespace Ult
17
18#endif // ULT_RENDERER_MATRIX_FORMAT_H_INCLUDED
19
MatrixFormat
Definition MatrixFormat.h:9
@ ULT_TRANSPOSE_MATRIX
Definition MatrixFormat.h:11
@ ULT_INVERSE_MATRIX
Definition MatrixFormat.h:12
@ ULT_INVERSE_TRANSPOSE_MATRIX
Definition MatrixFormat.h:13
@ ULT_IDENTITY_MATRIX
Definition MatrixFormat.h:10
Definition Archive.h:13