Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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ProjectionType.h
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1#ifndef ULT_RENDERER_PROJECTION_TYPE_H_INCLUDED
2#define ULT_RENDERER_PROJECTION_TYPE_H_INCLUDED
3
4namespace Ult
5{
6
14
15} // namespace Ult
16
17#endif // ULT_RENDERER_PROJECTION_TYPE_H_INCLUDED
18
ProjectionType
Definition ProjectionType.h:9
@ ULT_ORTHO_TYPE
Definition ProjectionType.h:12
@ ULT_PROJECTION_NULL
Definition ProjectionType.h:10
@ ULT_PERSPECTIVE_TYPE
Definition ProjectionType.h:11
Definition Archive.h:13