Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Timer.h
Go to the documentation of this file.
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#ifndef ULT_TIMER_H_INCLUDED
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#define ULT_TIMER_H_INCLUDED
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namespace
Ult
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{
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float
GetTimeMs
();
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float
GetTimeSeconds
();
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}
// namespace Ult
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#endif
// ULT_TIMER_H_INCLUDED
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Ult
Definition
Archive.h:13
Ult::GetTimeMs
float GetTimeMs()
Definition
Timer.cpp:9
Ult::GetTimeSeconds
float GetTimeSeconds()
Definition
Timer.cpp:16
include
Ult
Timer.h
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