Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Cloth, including all inherited members.
Cloth() | Cloth | inline |
GetDescriptor() | Cloth | inline |
GetGridSize() const | Cloth | inline |
GetMasses() | Cloth | inline |
GetSprings() | Cloth | inline |
GetTotalMasses() | Cloth | inline |
GetTotalSprings() | Cloth | inline |
GetVertexSizeInBytes() const | Cloth | inline |
GetVertexStride() const | Cloth | inline |
GetVertices() | Cloth | inline |
Initialize(int gridSize, float mass, float springConst, float springLen, float damp) | Cloth | inline |
RecalculateMesh() | Cloth | inline |
Shutdown() | Cloth | inline |
UpdateSprings() | Cloth | inline |
~Cloth() | Cloth | inline |