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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Cloth, including all inherited members.
| Cloth() | Cloth | inline |
| GetDescriptor() | Cloth | inline |
| GetGridSize() const | Cloth | inline |
| GetMasses() | Cloth | inline |
| GetSprings() | Cloth | inline |
| GetTotalMasses() | Cloth | inline |
| GetTotalSprings() | Cloth | inline |
| GetVertexSizeInBytes() const | Cloth | inline |
| GetVertexStride() const | Cloth | inline |
| GetVertices() | Cloth | inline |
| Initialize(int gridSize, float mass, float springConst, float springLen, float damp) | Cloth | inline |
| RecalculateMesh() | Cloth | inline |
| Shutdown() | Cloth | inline |
| UpdateSprings() | Cloth | inline |
| ~Cloth() | Cloth | inline |