Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::BoundingBox Member List

This is the complete list of members for Ult::BoundingBox, including all inherited members.

BoundingBox()Ult::BoundingBox
BoundingBox(const BoundingBox &aabb)Ult::BoundingBox
Calculate(const Vector3D *v, const int numPoints)Ult::BoundingBox
CollisionCheck(const BoundingBox &aabb)Ult::BoundingBox
CollisionCheck(const Vector3D &v)Ult::BoundingBox
Expand(const float amt)Ult::BoundingBox
mCenterUlt::BoundingBox
mMaxUlt::BoundingBox
mMinUlt::BoundingBox
operator=(const BoundingBox &b)Ult::BoundingBoxinline
Translate(const Vector3D &v)Ult::BoundingBox