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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Ult::DynamicModel, including all inherited members.
| DynamicModel() | Ult::DynamicModel | inline |
| GetCurrentLOD() const | Ult::DynamicModel | inline |
| GetEffectHandle() | Ult::DynamicModel | inline |
| GetIsVisible() const | Ult::DynamicModel | inline |
| GetModelHandle() | Ult::DynamicModel | inline |
| GetTransformation() | Ult::DynamicModel | inline |
| SetCurrentLOD(const int index) | Ult::DynamicModel | inline |
| SetEffectHandle(Handle< EffectResourceTag > &handle) | Ult::DynamicModel | inline |
| SetIsVisible(const bool val) | Ult::DynamicModel | inline |
| SetModelHandle(Handle< ModelResourceTag > &handle) | Ult::DynamicModel | inline |
| SetTransformation(const Matrix4x4 &m) | Ult::DynamicModel | inline |
| ~DynamicModel() | Ult::DynamicModel | inlinevirtual |