#include <Effect.h>
Wrapper for an Effect instance, for use in a ResourceManager.
◆ EffectResource()
Ult::EffectResource::EffectResource |
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Effect * | effect | ) |
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EffectResource constructor with an effect instance. The instance will be freed upon destruction.
◆ ~EffectResource()
virtual Ult::EffectResource::~EffectResource |
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inlinevirtual |
◆ GetEffect()
Effect * Ult::EffectResource::GetEffect |
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inline |
Returns the effect instance.
The documentation for this class was generated from the following file: