Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Ult::GeometryNode, including all inherited members.
AddChild(Node *node) | Ult::Node | inline |
AddSibling(Node *node) | Ult::Node | inline |
GeometryNode(DynamicModel *model, ULT_MODEL_RESOURCE_MANAGER *modelManager, ULT_EFFECT_RESOURCE_MANAGER *effectManager, RenderInterface *renderer) | Ult::GeometryNode | inline |
mChild | Ult::Node | protected |
mEffectManager | Ult::GeometryNode | protected |
mModel | Ult::GeometryNode | protected |
mModelManager | Ult::GeometryNode | protected |
mNext | Ult::Node | protected |
mPrev | Ult::Node | protected |
mRenderer | Ult::GeometryNode | protected |
Node() | Ult::Node | inline |
Process() | Ult::GeometryNode | inlinevirtual |
~GeometryNode() | Ult::GeometryNode | inlinevirtual |
~Node() | Ult::Node | inlinevirtual |