Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Ult::ModelData, including all inherited members.
AddDescriptorElement(ElementType type) | Ult::ModelData | inline |
Clear() | Ult::ModelData | |
ClearDescriptor() | Ult::ModelData | inline |
GetDescriptor() | Ult::ModelData | inline |
GetIndices() | Ult::ModelData | inline |
GetPrimitiveType() const | Ult::ModelData | inline |
GetTotalIndices() const | Ult::ModelData | inline |
GetTotalVertices() const | Ult::ModelData | inline |
GetVertexSizeInBytes() const | Ult::ModelData | inline |
GetVertexStride() const | Ult::ModelData | inline |
GetVertices() | Ult::ModelData | inline |
ModelData() | Ult::ModelData | |
SetIndices(int totalIndices, unsigned int *indices) | Ult::ModelData | |
SetVertices(PrimitiveType type, int totalVertices, int stride, char *vertices) | Ult::ModelData | |
~ModelData() | Ult::ModelData |