Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::ModelResource Class Reference

#include <ModelData.h>

Public Member Functions

 ModelResource (ModelData *model)
 
 ~ModelResource ()
 
ModelDataGetModel ()
 

Constructor & Destructor Documentation

◆ ModelResource()

Ult::ModelResource::ModelResource ( ModelData * model)
inline

◆ ~ModelResource()

Ult::ModelResource::~ModelResource ( )
inline

Member Function Documentation

◆ GetModel()

ModelData * Ult::ModelResource::GetModel ( )
inline

The documentation for this class was generated from the following file: