Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::OBB Member List

This is the complete list of members for Ult::OBB, including all inherited members.

Calculate(const Vector3D *vertices, const int numVerts)Ult::OBB
Calculate(const BoundingBox &aabb)Ult::OBB
GetAxis(const int index) constUlt::OBBinline
GetAxis1() constUlt::OBBinline
GetAxis2() constUlt::OBBinline
GetAxis3() constUlt::OBBinline
GetCenterPos() constUlt::OBBinline
GetEdgeDirection(const int index) constUlt::OBBinline
GetFaceNormal(const int index) constUlt::OBBinline
GetHalfAxis(const int index) constUlt::OBBinline
GetHalfAxis1() constUlt::OBBinline
GetHalfAxis2() constUlt::OBBinline
GetHalfAxis3() constUlt::OBBinline
GetSupport(const Vector3D &axis, Vector3D *contacts)Ult::OBB
mAxis1Ult::OBB
mAxis2Ult::OBB
mAxis3Ult::OBB
mCenterUlt::OBB
mHalfAxis1Ult::OBB
mHalfAxis2Ult::OBB
mHalfAxis3Ult::OBB
OBB()Ult::OBB
OBB(const OBB &obb)Ult::OBB
OBB(const BoundingBox &aabb)Ult::OBB
ObjectTransform(const OBB &obb, const Matrix4x4 &mat)Ult::OBB
ProjectionInterval(const Vector3D &axis, float &center, float &ext, float &min, float &max)Ult::OBB
SetAxis1(const Vector3D &axis)Ult::OBBinline
SetAxis2(const Vector3D &axis)Ult::OBBinline
SetAxis3(const Vector3D &axis)Ult::OBBinline
SetCenter(const Vector3D &center)Ult::OBBinline
SetHalfAxis1(const float val)Ult::OBBinline
SetHalfAxis2(const float val)Ult::OBBinline
SetHalfAxis3(const float val)Ult::OBBinline
Transform(const OBB &obb, const Matrix4x4 &mat)Ult::OBB