Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::PointMass Member List

This is the complete list of members for Ult::PointMass, including all inherited members.

AddForce(const Vector3D &f)Ult::PhysicsObjectinlinevirtual
AddVelocity(const Vector3D &v)Ult::PhysicsObjectinlinevirtual
GetAcceleration() constUlt::PhysicsObjectinlinevirtual
GetDragArea()Ult::PointMassinlinevirtual
GetDragCoefficient()Ult::PointMassinlinevirtual
GetForce() constUlt::PhysicsObjectinlinevirtual
GetLift() constUlt::PhysicsObjectinlinevirtual
GetLiftCoefficient()Ult::PointMassinlinevirtual
GetLiftVec() constUlt::PhysicsObjectinlinevirtual
GetMass() constUlt::PhysicsObjectinlinevirtual
GetMassInv() constUlt::PhysicsObjectinlinevirtual
GetOldPosition() constUlt::PhysicsObjectinlinevirtual
GetPosition()Ult::PhysicsObjectinlinevirtual
GetSpeed() constUlt::PhysicsObjectinlinevirtual
GetTransformation()Ult::PointMassvirtual
GetVelocity() constUlt::PhysicsObjectinlinevirtual
GetVolume() constUlt::PhysicsObjectinlinevirtual
GetVolumeUnderHeight(float height)Ult::PointMassinlinevirtual
mAccelerationUlt::PhysicsObjectprotected
mForceUlt::PhysicsObjectprotected
mLiftUlt::PhysicsObjectprotected
mLiftVectorUlt::PhysicsObjectprotected
mMassUlt::PhysicsObjectprotected
mMassInvUlt::PhysicsObjectprotected
mOldPositionUlt::PhysicsObjectprotected
mPositionUlt::PhysicsObjectprotected
mSpeedUlt::PhysicsObjectprotected
mVelocityUlt::PhysicsObjectprotected
mVelocityDamperUlt::PointMassprotected
mVolumeUlt::PhysicsObjectprotected
PhysicsObject()Ult::PhysicsObjectinline
PointMass()Ult::PointMassinline
SetForce(const Vector3D &f)Ult::PhysicsObjectinlinevirtual
SetLift(const float lVal, const Vector3D &lVec)Ult::PhysicsObjectinlinevirtual
SetMass(const float m)Ult::PhysicsObjectinlinevirtual
SetPosition(const Vector3D &pos)Ult::PhysicsObjectinlinevirtual
SetVelocity(const Vector3D &v)Ult::PhysicsObjectinlinevirtual
SetVelocityDamper(const float damper)Ult::PointMassinline
Update(float dt)Ult::PointMassvirtual
~PhysicsObject()Ult::PhysicsObjectinlinevirtual
~PointMass()Ult::PointMassinlinevirtual