Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::Quaternion Member List

This is the complete list of members for Ult::Quaternion, including all inherited members.

Conjugate() constUlt::Quaternion
CreateMatrix(float *matrix) constUlt::Quaternion
CrossProduct(const Quaternion &q) constUlt::Quaternion
EulerToQuaternion(const Vector3D &euler)Ult::Quaternion
Magnitude() constUlt::Quaternion
MatrixToQuaternion(const float *matrix)Ult::Quaternion
Normalize()Ult::Quaternion
operator*(const Quaternion &q) constUlt::Quaternion
operator=(const Quaternion &q)Ult::Quaternion
Quaternion()Ult::Quaternion
Quaternion(const Quaternion &q)Ult::Quaternion
Quaternion(const float x, const float y, const float z, const float w)Ult::Quaternion
RotationAxisToQuaternion(const float angle, const Vector3D &axis)Ult::Quaternion
Slerp(const Quaternion &q1, const Quaternion &q2, float t)Ult::Quaternion
wUlt::Quaternion
xUlt::Quaternion
yUlt::Quaternion
zUlt::Quaternion