Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::ResourceManager< A, HANDLE > Member List

This is the complete list of members for Ult::ResourceManager< A, HANDLE >, including all inherited members.

Create(A *res, const char *name, HANDLE *handle)Ult::ResourceManager< A, HANDLE >
GetObjects()Ult::ResourceManager< A, HANDLE >
GetRegisteredIndex(const char *name)Ult::ResourceManager< A, HANDLE >
GetResource(const HANDLE &handle)Ult::ResourceManager< A, HANDLE >
GetSize()Ult::ResourceManager< A, HANDLE >
Release(HANDLE &handle)Ult::ResourceManager< A, HANDLE >
ResourceManager(int hashSize=0)Ult::ResourceManager< A, HANDLE >
~ResourceManager()Ult::ResourceManager< A, HANDLE >virtual