Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::TransformationNode Member List

This is the complete list of members for Ult::TransformationNode, including all inherited members.

AddChild(Node *node)Ult::Nodeinline
AddSibling(Node *node)Ult::Nodeinline
mChildUlt::Nodeprotected
mNextUlt::Nodeprotected
mPositionUlt::TransformationNodeprotected
mPrevUlt::Nodeprotected
mQuaternionUlt::TransformationNodeprotected
mRendererUlt::TransformationNodeprotected
Node()Ult::Nodeinline
Process()Ult::TransformationNodeinlinevirtual
TransformationNode(const Vector3D &position, const Quaternion &q, RenderInterface *renderer)Ult::TransformationNodeinline
~Node()Ult::Nodeinlinevirtual
~TransformationNode()Ult::TransformationNodeinlinevirtual