Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Math

Classes

class  Ult::BoundingBox
 
class  Ult::BoundingSphere
 
class  Ult::Frustum
 
class  Ult::Matrix4x4
 
class  Ult::OBB
 
class  Ult::Plane
 
class  Ult::Quaternion
 
class  Ult::Ray
 
class  Ult::Vector3D
 

Enumerations

enum class  Ult::PlaneStatus {
  Ult::PlaneStatus::Front = 1 , Ult::PlaneStatus::Back , Ult::PlaneStatus::OnPlane , Ult::PlaneStatus::Clipped ,
  Ult::PlaneStatus::Culled , Ult::PlaneStatus::Visible
}
 

Detailed Description

Enumeration Type Documentation

◆ PlaneStatus

enum class Ult::PlaneStatus
strong
Enumerator
Front 
Back 
OnPlane 
Clipped 
Culled 
Visible