Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::stOBJMeshVertex Struct Reference

#include <OBJLoader.h>

Public Attributes

float x
 
float y
 
float z
 
float tu1
 
float tv1
 
float nx
 
float ny
 
float nz
 

Member Data Documentation

◆ nx

float Ult::stOBJMeshVertex::nx

◆ ny

float Ult::stOBJMeshVertex::ny

◆ nz

float Ult::stOBJMeshVertex::nz

◆ tu1

float Ult::stOBJMeshVertex::tu1

◆ tv1

float Ult::stOBJMeshVertex::tv1

◆ x

float Ult::stOBJMeshVertex::x

◆ y

float Ult::stOBJMeshVertex::y

◆ z

float Ult::stOBJMeshVertex::z

The documentation for this struct was generated from the following file: