Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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testArchive.cpp File Reference
#include <cstring>
#include <Ult/Archive/Archive.h>

Functions

int test1 ()
 
int test2 ()
 
int main ()
 

Variables

const unsigned char gArchiveData []
 

Function Documentation

◆ main()

int main ( )

◆ test1()

int test1 ( )

◆ test2()

int test2 ( )

Variable Documentation

◆ gArchiveData

const unsigned char gArchiveData[]