Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include "../ResourceManager.h"
Go to the source code of this file.
Classes | |
class | Ult::EffectResourceTag |
class | Ult::Effect |
class | Ult::EffectResource |
Namespaces | |
namespace | Ult |
Macros | |
#define | ULT_EFFECT_HANDLE Ult::Handle<Ult::EffectResourceTag> |
#define | ULT_EFFECT_RESOURCE_MANAGER Ult::ResourceManager<Ult::EffectResource,ULT_EFFECT_HANDLE> |
#define ULT_EFFECT_HANDLE Ult::Handle<Ult::EffectResourceTag> |
#define ULT_EFFECT_RESOURCE_MANAGER Ult::ResourceManager<Ult::EffectResource,ULT_EFFECT_HANDLE> |