Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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RenderState.h File Reference

Go to the source code of this file.

Namespaces

namespace  Ult
 

Enumerations

enum  Ult::RenderState {
  Ult::ULT_DEPTH_TESTING = 1 , Ult::ULT_SMOOTH_SHADING , Ult::ULT_TEXTURE_2D , Ult::ULT_TEXTURE_CUBE ,
  Ult::ULT_ALPHA_TESTING , Ult::ULT_BACK_CCW_CULLING , Ult::ULT_BACK_CW_CULLING , Ult::ULT_FRONT_CCW_CULLING ,
  Ult::ULT_FRONT_CW_CULLING , Ult::ULT_TOTAL_RENDER_STATES
}