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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include "HashTable.h"#include "ResourceName.h"#include "Texture/GLTexture.h"#include "Texture/Texture.h"#include "ResourceManager.inl"Go to the source code of this file.
Classes | |
| class | Ult::ResourceManager< A, HANDLE > |
Namespaces | |
| namespace | Ult |