1#ifndef ULT_SCENE_GRAPH_H_INCLUDED
2#define ULT_SCENE_GRAPH_H_INCLUDED
51 mRoot->AddChild(node);
~SceneGraph()
Definition SceneGraph.h:29
void AddNode(Node *node)
Definition SceneGraph.h:47
void Process()
Definition SceneGraph.h:57
void Release()
Definition SceneGraph.h:36
SceneGraph()
Definition SceneGraph.h:23