Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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SphereShape.h File Reference
#include <cmath>
#include "../ModelData.h"

Go to the source code of this file.

Classes

struct  Ult::stUnitSphereVertex
 

Namespaces

namespace  Ult
 

Macros

#define ULT_UNIT_SPHERE_STRIDE   sizeof(Ult::stUnitSphereVertex)
 

Macro Definition Documentation

◆ ULT_UNIT_SPHERE_STRIDE

#define ULT_UNIT_SPHERE_STRIDE   sizeof(Ult::stUnitSphereVertex)