1#ifndef ULT_MATH_VECTOR3D_H_INCLUDED
2#define ULT_MATH_VECTOR3D_H_INCLUDED
void Normalize()
Definition Vector3D.cpp:157
void Negate()
Definition Vector3D.cpp:142
void operator-=(const Vector3D &v)
Definition Vector3D.cpp:89
float Magnitude() const
Definition Vector3D.cpp:152
void operator*=(const Vector3D &v)
Definition Vector3D.cpp:101
Vector3D()
Definition Vector3D.cpp:8
Vector3D operator-(const Vector3D &v) const
Definition Vector3D.cpp:112
void operator+=(const Vector3D &v)
Definition Vector3D.cpp:83
float y
Definition Vector3D.h:116
void operator=(const Vector3D &v)
Definition Vector3D.cpp:77
Vector3D operator/(const Vector3D &v) const
Definition Vector3D.cpp:116
void Subtract(const Vector3D &v1, const Vector3D &v2)
Definition Vector3D.cpp:33
Vector3D operator+(const Vector3D &v) const
Definition Vector3D.cpp:108
float x
Definition Vector3D.h:116
float z
Definition Vector3D.h:116
void Multiply(const Vector3D &v1, const Vector3D &v2)
Definition Vector3D.cpp:39
Vector3D CrossProduct(const Vector3D &v) const
Definition Vector3D.cpp:180
void Divide(const Vector3D &v1, const Vector3D &v2)
Definition Vector3D.cpp:45
float Dot3(const Vector3D &v) const
Definition Vector3D.cpp:148
void Add(const Vector3D &v1, const Vector3D &v2)
Definition Vector3D.cpp:27
void operator/=(const Vector3D &v)
Definition Vector3D.cpp:95
Vector3D operator*(const Vector3D &v) const
Definition Vector3D.cpp:120