Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Math Directory Reference

Files

 BoundingBox.h
 
 BoundingSphere.h
 
 Frustum.h
 
 Matrix4x4.h
 
 OBB.h
 
 Plane.h
 
 Quaternion.h
 
 Ray.h
 
 Vector3D.h