Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Plane.h File Reference

Go to the source code of this file.

Classes

class  Ult::Plane
 

Namespaces

namespace  Ult
 

Enumerations

enum class  Ult::PlaneStatus {
  Ult::PlaneStatus::Front = 1 , Ult::PlaneStatus::Back , Ult::PlaneStatus::OnPlane , Ult::PlaneStatus::Clipped ,
  Ult::PlaneStatus::Culled , Ult::PlaneStatus::Visible
}