Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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WindowHandle.h
Go to the documentation of this file.
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#ifndef ULT_RENDERER_WINDOW_HANDLE_H
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#define ULT_RENDERER_WINDOW_HANDLE_H
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#include <SDL2/SDL.h>
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namespace
Ult
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{
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class
WindowHandle
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{
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public
:
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WindowHandle
();
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SDL_Window*
mWindow
;
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};
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}
// namespace Ult
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#endif
// ULT_RENDERER_WINDOW_HANDLE_H
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Ult::WindowHandle::WindowHandle
WindowHandle()
Definition
WindowHandle.cpp:6
Ult::WindowHandle::mWindow
SDL_Window * mWindow
Definition
WindowHandle.h:18
Ult
Definition
Archive.h:13
include
Ult
Renderer
WindowHandle.h
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