Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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SectorMesh Class Reference

#include <PortalSystem.h>

Public Member Functions

 SectorMesh ()
 

Public Attributes

Ult::ModelData mGeometry
 
Ult::Texture mDecal
 
std::string mDecalFile
 

Constructor & Destructor Documentation

◆ SectorMesh()

SectorMesh::SectorMesh ( )
inline

Member Data Documentation

◆ mDecal

Ult::Texture SectorMesh::mDecal

◆ mDecalFile

std::string SectorMesh::mDecalFile

◆ mGeometry

Ult::ModelData SectorMesh::mGeometry

The documentation for this class was generated from the following file: