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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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This is the complete list of members for Ult::PropertyScript, including all inherited members.
| GetPropertyValue(const std::string &property, std::string *val) | Ult::PropertyScript | |
| Load(const char *fileName) | Ult::PropertyScript | |
| PropertyScript() | Ult::PropertyScript | |
| ~PropertyScript() | Ult::PropertyScript |