Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Public Attributes
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List of all members
Card Struct Reference
#include <
BlackJack.h
>
Public Attributes
Ult::Texture
mDecal
int
mSuite
int
mFace
Member Data Documentation
◆
mDecal
Ult::Texture
Card::mDecal
◆
mFace
int Card::mFace
◆
mSuite
int Card::mSuite
The documentation for this struct was generated from the following file:
examples/BlackJack/
BlackJack.h
Card
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1.13.0