1#ifndef BLACKJACK_GAME_H_INCLUDED
2#define BLACKJACK_GAME_H_INCLUDED
10#define WINDOW_NAME "Black Jack"
11#define WINDOW_CLASS "UPGCLASS"
12#define WINDOW_WIDTH 800
13#define WINDOW_HEIGHT 600
14#define WINDOW_FULLSCREEN 0
47#define BJ_TOTAL_SUITS 4
48#define BJ_TOTAL_SUIT_CARDS 13
49#define BJ_TOTAL_CARDS BJ_TOTAL_SUITS * BJ_TOTAL_SUIT_CARDS
64 void Resize(
int width,
int height);
#define BJ_TOTAL_CARDS
Definition BlackJack.h:49
BLACK_JACK_KEYS
Definition BlackJack.h:40
@ BJ_H_KEY
Definition BlackJack.h:42
@ BJ_S_KEY
Definition BlackJack.h:43
@ BJ_ESC_KEY
Definition BlackJack.h:41
@ BJ_TOTAL_KEYS
Definition BlackJack.h:44
BLACK_JACK_GAME_STATE
Definition BlackJack.h:16
@ BJ_GAME_INITIALIZING
Definition BlackJack.h:17
@ BJ_GAME_PLAY_CPU_MOVE
Definition BlackJack.h:22
@ BJ_GAME_PLAY_PLAYER_MOVE
Definition BlackJack.h:21
@ BJ_GAME_PLAY_PLAYER_CPU_TIE
Definition BlackJack.h:25
@ BJ_GAME_PLAY_PLAYER_WIN
Definition BlackJack.h:23
@ BJ_GAME_PLAY_CPU_WIN
Definition BlackJack.h:24
@ BJ_GAME_PLAY_DEALING
Definition BlackJack.h:20
@ BJ_GAME_PLAY_START
Definition BlackJack.h:19
@ BJ_GAME_MENU
Definition BlackJack.h:18
@ BJ_GAME_QUIT
Definition BlackJack.h:26
BLACK_JACK_GUI
Definition BlackJack.h:29
@ BJ_GUI_START
Definition BlackJack.h:31
@ BJ_GUI_MENU
Definition BlackJack.h:30
@ BJ_GUI_CPU_WIN
Definition BlackJack.h:35
@ BJ_GUI_P1_WIN
Definition BlackJack.h:34
@ BJ_GUI_P1_MOVE
Definition BlackJack.h:32
@ BJ_TOTAL_GUI
Definition BlackJack.h:37
@ BJ_GUI_CPU_MOVE
Definition BlackJack.h:33
@ BJ_GUI_P1_CPU_TIE
Definition BlackJack.h:36
void ProcessAI()
Definition BlackJack.cpp:448
bool mQuitDemo
Definition BlackJack.h:97
int mPlayerTotal
Definition BlackJack.h:88
bool mButtonKeys[BJ_TOTAL_KEYS]
Definition BlackJack.h:95
BLACK_JACK_GAME_STATE mCurrentGameState
Definition BlackJack.h:93
bool IsCardOut(int suite, int face)
Definition BlackJack.cpp:432
BlackJackGame()
Definition BlackJack.cpp:12
void GameRender()
Definition BlackJack.cpp:261
Card mCards[BJ_TOTAL_CARDS]
Definition BlackJack.h:78
void Resize(int width, int height)
Definition BlackJack.cpp:36
void DealCards()
Definition BlackJack.cpp:377
Ult::OpenGLRenderer mRender
Definition BlackJack.h:75
void ProcessMainMenu()
Definition BlackJack.cpp:280
virtual void GameUpdate()
Definition BlackJack.cpp:146
Ult::Texture mCardBack
Definition BlackJack.h:79
Ult::Texture mGuiTextures[BJ_TOTAL_GUI]
Definition BlackJack.h:84
void PlayerHit()
Definition BlackJack.cpp:465
bool mCpuStay
Definition BlackJack.h:90
bool mPlayerStay
Definition BlackJack.h:91
void DrawCards()
Definition BlackJack.cpp:341
std::vector< int > mPlayerCards
Definition BlackJack.h:86
int mCpuTotal
Definition BlackJack.h:88
Ult::ModelData mGuiElement
Definition BlackJack.h:83
virtual bool GameInitialize(Ult::RenderParams ¶ms)
Definition BlackJack.cpp:42
Ult::ModelData mBackground
Definition BlackJack.h:81
void ProcessGameLevel()
Definition BlackJack.cpp:289
virtual int EnterGameLoop()=0
virtual ~BlackJackGame()
Definition BlackJack.cpp:31
Ult::ModelData mCardGeometry
Definition BlackJack.h:77
int GiveCard()
Definition BlackJack.cpp:416
std::vector< int > mCpuCards
Definition BlackJack.h:87
virtual void GameShutdown()
Definition BlackJack.cpp:275
Definition ModelData.h:26
Definition OpenGLRenderer.h:23
Handle< stTexture > Texture
Definition Texture.h:10
Definition BlackJack.h:52
int mSuite
Definition BlackJack.h:54
Ult::Texture mDecal
Definition BlackJack.h:53
int mFace
Definition BlackJack.h:55
Definition RenderParams.h:11