Go to the source code of this file.
|
| enum | BLACK_JACK_GAME_STATE {
BJ_GAME_INITIALIZING
, BJ_GAME_MENU
, BJ_GAME_PLAY_START
, BJ_GAME_PLAY_DEALING
,
BJ_GAME_PLAY_PLAYER_MOVE
, BJ_GAME_PLAY_CPU_MOVE
, BJ_GAME_PLAY_PLAYER_WIN
, BJ_GAME_PLAY_CPU_WIN
,
BJ_GAME_PLAY_PLAYER_CPU_TIE
, BJ_GAME_QUIT
} |
| |
| enum | BLACK_JACK_GUI {
BJ_GUI_MENU = 0
, BJ_GUI_START
, BJ_GUI_P1_MOVE
, BJ_GUI_CPU_MOVE
,
BJ_GUI_P1_WIN
, BJ_GUI_CPU_WIN
, BJ_GUI_P1_CPU_TIE
, BJ_TOTAL_GUI
} |
| |
| enum | BLACK_JACK_KEYS { BJ_ESC_KEY
, BJ_H_KEY
, BJ_S_KEY
, BJ_TOTAL_KEYS
} |
| |
◆ BJ_TOTAL_CARDS
◆ BJ_TOTAL_SUIT_CARDS
| #define BJ_TOTAL_SUIT_CARDS 13 |
◆ BJ_TOTAL_SUITS
◆ WINDOW_CLASS
| #define WINDOW_CLASS "UPGCLASS" |
◆ WINDOW_FULLSCREEN
| #define WINDOW_FULLSCREEN 0 |
◆ WINDOW_HEIGHT
| #define WINDOW_HEIGHT 600 |
◆ WINDOW_NAME
| #define WINDOW_NAME "Black Jack" |
◆ WINDOW_WIDTH
◆ BLACK_JACK_GAME_STATE
| Enumerator |
|---|
| BJ_GAME_INITIALIZING | |
| BJ_GAME_MENU | |
| BJ_GAME_PLAY_START | |
| BJ_GAME_PLAY_DEALING | |
| BJ_GAME_PLAY_PLAYER_MOVE | |
| BJ_GAME_PLAY_CPU_MOVE | |
| BJ_GAME_PLAY_PLAYER_WIN | |
| BJ_GAME_PLAY_CPU_WIN | |
| BJ_GAME_PLAY_PLAYER_CPU_TIE | |
| BJ_GAME_QUIT | |
◆ BLACK_JACK_GUI
| Enumerator |
|---|
| BJ_GUI_MENU | |
| BJ_GUI_START | |
| BJ_GUI_P1_MOVE | |
| BJ_GUI_CPU_MOVE | |
| BJ_GUI_P1_WIN | |
| BJ_GUI_CPU_WIN | |
| BJ_GUI_P1_CPU_TIE | |
| BJ_TOTAL_GUI | |
◆ BLACK_JACK_KEYS
| Enumerator |
|---|
| BJ_ESC_KEY | |
| BJ_H_KEY | |
| BJ_S_KEY | |
| BJ_TOTAL_KEYS | |