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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <vector>#include <GL/glew.h>#include "RenderInterface.h"#include "../ResourceManager.h"#include "../Shader/GLSLParameter.h"#include "../Shader/GLSLShader.h"#include "../Texture/GLTexture.h"#include "VertexDescriptor.h"Go to the source code of this file.
Classes | |
| class | Ult::OpenGLRenderer |
Namespaces | |
| namespace | Ult |