Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Ult::stObjModel Struct Reference

#include <OBJLoader.h>

Public Attributes

float * vertices
 
float * normals
 
float * texCoords
 
int numFaces
 

Member Data Documentation

◆ normals

float* Ult::stObjModel::normals

◆ numFaces

int Ult::stObjModel::numFaces

◆ texCoords

float* Ult::stObjModel::texCoords

◆ vertices

float* Ult::stObjModel::vertices

The documentation for this struct was generated from the following file: