Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <OBJLoader.h>
Public Attributes | |
float * | vertices |
float * | normals |
float * | texCoords |
int | numFaces |
float* Ult::stObjModel::normals |
int Ult::stObjModel::numFaces |
float* Ult::stObjModel::texCoords |
float* Ult::stObjModel::vertices |