|
Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
|
#include <OBJLoader.h>
Public Attributes | |
| float * | vertices |
| float * | normals |
| float * | texCoords |
| int | numFaces |
| float* Ult::stObjModel::normals |
| int Ult::stObjModel::numFaces |
| float* Ult::stObjModel::texCoords |
| float* Ult::stObjModel::vertices |