|
Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
|
#include <BoxShape.h>
Public Attributes | |
| float | x |
| float | y |
| float | z |
| float | tu1 |
| float | tv1 |
| float | nx |
| float | ny |
| float | nz |
The vertex data generated in CreateCubeMesh.
| float Ult::stUnitBoxVertex::nx |
| float Ult::stUnitBoxVertex::ny |
| float Ult::stUnitBoxVertex::nz |
| float Ult::stUnitBoxVertex::tu1 |
| float Ult::stUnitBoxVertex::tv1 |
| float Ult::stUnitBoxVertex::x |
| float Ult::stUnitBoxVertex::y |
| float Ult::stUnitBoxVertex::z |