Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <BoxShape.h>
Public Attributes | |
float | x |
float | y |
float | z |
float | tu1 |
float | tv1 |
float | nx |
float | ny |
float | nz |
The vertex data generated in CreateCubeMesh.
float Ult::stUnitBoxVertex::nx |
float Ult::stUnitBoxVertex::ny |
float Ult::stUnitBoxVertex::nz |
float Ult::stUnitBoxVertex::tu1 |
float Ult::stUnitBoxVertex::tv1 |
float Ult::stUnitBoxVertex::x |
float Ult::stUnitBoxVertex::y |
float Ult::stUnitBoxVertex::z |