Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <PortalSystem.h>
Public Attributes | |
float | x |
float | y |
float | z |
float | tu |
float | tv |
float stSectorVertex::tu |
float stSectorVertex::tv |
float stSectorVertex::x |
float stSectorVertex::y |
float stSectorVertex::z |