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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <PortalSystem.h>
Public Attributes | |
| float | x |
| float | y |
| float | z |
| float | tu |
| float | tv |
| float stSectorVertex::tu |
| float stSectorVertex::tv |
| float stSectorVertex::x |
| float stSectorVertex::y |
| float stSectorVertex::z |