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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include "Math/Matrix4x4.h"#include "ModelData.h"#include "Effect/Effect.h"#include "Renderer/VertexDescriptor.h"#include "ResourceManager.h"Go to the source code of this file.
Classes | |
| class | Ult::DynamicModel |
Namespaces | |
| namespace | Ult |
Macros | |
| #define | ULT_MAX_LOD 3 |
| #define ULT_MAX_LOD 3 |