Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Go to the source code of this file.
Classes | |
struct | Ult::stOBJMeshVertex |
struct | Ult::stObjModel |
Namespaces | |
namespace | Ult |
Functions | |
stObjModel * | Ult::LoadOBJ (const char *fileName) |
bool | Ult::CreateOBJMesh (const char *fileName, ModelData *model) |