|
Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
|
Go to the source code of this file.
Classes | |
| struct | Ult::stOBJMeshVertex |
| struct | Ult::stObjModel |
Namespaces | |
| namespace | Ult |
Functions | |
| stObjModel * | Ult::LoadOBJ (const char *fileName) |
| bool | Ult::CreateOBJMesh (const char *fileName, ModelData *model) |