Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Shapes.h
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1#ifndef ULT_SHAPES_H_INCLUDED
2#define ULT_SHAPES_H_INCLUDED
3
4#include "AxisPlaneShapes.h"
5#include "BoxShape.h"
6#include "SphereShape.h"
7#include "SquareShape.h"
8
9#endif // ULT_SHAPES_H_INCLUDED
10