Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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Go to the source code of this file.
Classes | |
struct | Ult::stUnitSquareVertex |
Namespaces | |
namespace | Ult |
Macros | |
#define | ULT_UNIT_SQUARE_VERTEX_TOTAL 4 |
#define | ULT_UNIT_SQUARE_INDEX_TOTAL 6 |
#define | ULT_UNIT_SQUARE_STRIDE sizeof(Ult::stUnitSquareVertex) |
Functions | |
bool | Ult::CreateSquareMesh (float width, float height, ModelData *model) |
bool | Ult::CreateUnitSquareMesh (Ult::ModelData *model) |
#define ULT_UNIT_SQUARE_INDEX_TOTAL 6 |
#define ULT_UNIT_SQUARE_STRIDE sizeof(Ult::stUnitSquareVertex) |
#define ULT_UNIT_SQUARE_VERTEX_TOTAL 4 |