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Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include "Math/Quaternion.h"#include "Math/Vector3D.h"#include "Node.h"#include "Renderer/RenderInterface.h"Go to the source code of this file.
Classes | |
| class | Ult::TransformationNode |
Namespaces | |
| namespace | Ult |