Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include "Math/Quaternion.h"
#include "Math/Vector3D.h"
#include "Node.h"
#include "Renderer/RenderInterface.h"
Go to the source code of this file.
Classes | |
class | Ult::TransformationNode |
Namespaces | |
namespace | Ult |