Here is a list of all class members with links to the classes they belong to:
- s -
- Scale() : Ult::Matrix4x4
- SceneGraph() : Ult::SceneGraph
- Sector() : Sector
- SectorMesh() : SectorMesh
- Send() : Ult::Network
- SendData() : Ult::Socket
- SetAlphaFunc() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetAsServer() : Ult::Socket
- SetAxis1() : Ult::OBB
- SetAxis2() : Ult::OBB
- SetAxis3() : Ult::OBB
- SetCallbackFunction() : Ult::Network
- SetCenter() : Portal, Ult::OBB
- SetClearColor() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetConnectedArea() : Portal
- SetCurrentLOD() : Ult::DynamicModel
- SetDecal() : Sector
- SetDensity() : Ult::PhysicsSpace
- SetEffectHandle() : Ult::DynamicModel
- SetFileName() : Ult::ArchiveFileHeader
- SetForce() : Ult::PhysicsObject
- SetGravity() : Ult::PhysicsSpace
- SetHalfAxis1() : Ult::OBB
- SetHalfAxis2() : Ult::OBB
- SetHalfAxis3() : Ult::OBB
- SetID() : Ult::ArchiveHeader
- SetIndex() : Ult::ResourceName
- SetIndices() : Ult::ModelData
- SetIsAirAtmosphere() : Ult::PhysicsSpace
- SetIsFixed() : Ult::SpringMass
- SetIsVisible() : Ult::DynamicModel
- SetKey() : Ult::HashItem< T >
- SetLift() : Ult::PhysicsObject
- SetListenerOrientation() : Ult::OpenALSystem
- SetListenerPosition() : Ult::OpenALSystem
- SetListenerVelocity() : Ult::OpenALSystem
- SetLookDirection() : Ult::Camera
- SetLooping() : Ult::OpenALSoundSource
- SetMajorVersion() : Ult::ArchiveHeader
- SetMass() : Ult::PhysicsObject
- SetMatrix() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetMesh() : Sector
- SetMinorVersion() : Ult::ArchiveHeader
- SetModelHandle() : Ult::DynamicModel
- SetName() : Portal, Ult::ResourceName
- SetNormal() : Ult::Plane, Ult::SpringMass
- SetObj() : Ult::HashItem< T >
- SetOffset() : Ult::ArchiveFileHeader
- SetPointOnPlane() : Ult::Plane
- SetPortal() : Sector
- SetPosition() : Ult::Camera, Ult::PhysicsObject
- SetRightDirection() : Ult::Camera
- SetRotationRadians() : Ult::Matrix4x4
- SetShaderParameter1f() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetShaderParameter1i() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetShaderParameter2f() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetShaderParameter3f() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetShaderParameter4f() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetSize() : Portal, Ult::ArchiveFileHeader
- SetSoundPosition() : Ult::OpenALSoundSource
- SetSoundVelocity() : Ult::OpenALSoundSource
- SetSpring() : Ult::Spring
- SetSurfaceHeight() : Ult::PhysicsSpace
- SetTokenStream() : Ult::TokenStream
- SetTotalFiles() : Ult::ArchiveHeader
- SetTransformation() : Ult::DynamicModel
- SetUpDirection() : Ult::Camera
- SetupShaderParameter() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetVelocity() : Ult::PhysicsObject
- SetVelocityDamper() : Ult::PointMass
- SetVertices() : Ult::ModelData
- SetView() : Ult::OpenGLRenderer, Ult::RenderInterface
- SetViewport() : Ult::OpenGLRenderer, Ult::RenderInterface
- Shutdown() : Cloth, Ult::OpenGLRenderer, Ult::RenderInterface
- ShutdownOS() : Ult::OpenGLRenderer
- skip : stbi_io_callbacks
- Slerp() : Ult::Quaternion
- Socket() : Ult::Socket
- Spring() : Ult::Spring
- SpringMass() : Ult::SpringMass
- StartRendering() : Ult::OpenGLRenderer, Ult::RenderInterface
- StopSound() : Ult::OpenALSystem
- StrafeCam() : Ult::Camera
- Subtract() : Ult::Matrix4x4, Ult::Vector3D
- SwapBytes() : Ult::Endian
- SwitchMatrixType() : Ult::OpenGLRenderer, Ult::RenderInterface
- sx : stVertex
- sy : stVertex
- sz : stVertex