Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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testMath.cpp File Reference
#include <cstdio>
#include <Ult/Math/Matrix4x4.h>
#include <Ult/Math/Plane.h>
#include <Ult/Math/Ray.h>
#include <Ult/Math/Vector3D.h>
#include <Ult/Math/Frustum.h>

Functions

int main ()
 

Function Documentation

◆ main()

int main ( )