Ult3D
Implementation of "Ultimate 3D Game Engine Design & Architecture" by Allan Sherrod
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#include <cstdio>
#include <Ult/Math/Matrix4x4.h>
#include <Ult/Math/Plane.h>
#include <Ult/Math/Ray.h>
#include <Ult/Math/Vector3D.h>
#include <Ult/Math/Frustum.h>
Functions | |
int | main () |
int main | ( | ) |